- Written by
- Published: 20 Jan 2021
iRBM_SampleCount=32
MaxSearchSteps=98
Formula=1
DepthMaskContrast=0
LIGHTROOM_VIGNETTE_SHOW_RADII=0
fAdp_Equilibrium=0.500000
May 29, 2015 830 14 18 21 Teddyland unitedfalconclan.roflforum.net Gamertag … SSR_JITTER_AMOUNT=0.739000
CornerRounding=0
AL_DirtTex=0
HighlightGainFarPlane=0.600000
Type=0
LIGHTROOM_GLOBAL_WHITES_CURVE=-0.997000
CornerSize=0.010000
ClarityViewBlendIfMask=0
AntiAliased=1
Nostalgia_dither=0
fGodrayWeight=1.250000
It uses RESHADE 3.0 or greater. Here’s how to do it: Download the preset files you want for the game you’re using ReShade on.
LIGHTROOM_GLOBAL_TINT=-0.030000
Embed Buttons To promote ScureHD preset for ReShade 4.3 and grow its popularity ( top mods ), use the embed code provided on your homepage, blog, forums and elsewhere you desire. ClarityLightIntensity=1.000000
Weapon_Scale=0
BLOOM_MULT_256=1.000000
Colorfulness=2.352000
Since I don't really like the muted colors of either Reach or CE I use reshade to liven up the game. OutOfFocusPlaneColorTransparency=0.818000
The Halo Reach - Marine Campaign Project mod aims to make the title's campaign playable from the perspective of a marine, UNSC trooper or ODST, rather than that of a Spartan. The effect that this ReShade preset has on the game is significant. BLOOM_LAYER_MULT_5=0.005000
[qUINT_ssr.fx]
The Halo: Reach PC port is excellent, and thanks to these clever ReShade presets, many colorblind folk can enjoy the game just as much as everyone else can. fChapFlareDispersal=0.250000
MXAO_BLEND_TYPE=0
Vibrance=1.000000
scale_cs=0.056000
RadialX=0
dilationAmount=0.250000
Post a comment. BlurMultiplier=1.931000
enableACESFitted=0
[SMAA.fx]
alAdaptBaseBlackLvL=2
BLOOM_MULT_512=0.000000
[Levels.fx]
alDirtOVInt=1.000000
Nostalgia_color_8=0.866667,0.533333,0.333333
ShowOutOfFocusPlaneOnMouseDown=0
fRBM_UpperThreshold=0.200000
[Emphasize.fx]
Weapon_Adjust=0.000000,0.000000
* Requirements DLC requirements.
Also, the launcher is for Halo. LIGHTROOM_YELLOW_SATURATION=-0.007000
PredicationScale=2.000000
BLOOM_FOG_MULT=1.000000
You can get the preset here. L_compr_low=0.167000
Saturation=-0.189000
Monochrome_conversion_values=0.210000,0.720000,0.070000
pSSDOBounceMultiplier=0.653000
Extract the files to your Desktop.
Coefficient=1
xstr=0.190000
HighPassLightIntensity=1.000000
LIGHTROOM_ORANGE_SATURATION=0.187000
AL_Lens=0
CurvatureRadius=1.500000
bChapFlareEnable=0
pSSDOFilterRadius=13.000000
fRingDOFFringe=0.500000
ColorRangeShiftSwitch=0
The Halo games differ not just in story, but also tone and gameplay. HighPassDarkIntensity=1.000000
VerticalScale=0.937000
CustomColor=1.000000,0.000000,0.000000
Extract the files to your Desktop. show_sharpen=0
Added Dec. 7, 2019. Gamma=2.400000
BloomPower=10.000000
BlueCurve=1.410000
[PerfectPerspective.fx]
Nostalgia_color_1=1.000000,1.000000,1.000000
EdgeDetectionThreshold=0.184000
LIGHTROOM_ENABLE_VIGNETTE=0
AL_Adaptive=2
There are also Presets that I have made with ReShade. 5. download my preset ini here: (, PreprocessorDefinitions=
== Install == 1. download the latest reshade 2. fRingDOFThreshold=0.700000
WeightThreshold=0.000000
[Bloom-old.fx]
MXAO_SAMPLE_NORMAL_BIAS=0.400000
[Curves.fx]
get YOUR SIMULATOR … FocalLength=27.000000
[Prism.fx]
View_Mode=0
[ReflectiveBumpMapping.fx]
pattern=2
bLensdirtEnable=0
max_w=0.750000
fLensdirtTint=1.000000,1.000000,1.000000
fAdp_TriggerRadius=6.000000
type=0
Halo Reach mit Raytracing-Mod verschönern Quelle: polyband 07.12.2019 um 09:30 Uhr von Claus Ludewig - Das jüngste veröffentlichte PC-Version von Halo Reach hat …
Ascii_dithering_intensity=2.000000
HUECyan=0.250000,0.750000,0.750000
OutputBlackPoint=0.000000,0.000000,0.000000
Link to the download page. So come on! *Support for this preset is only known for the Steam version in the Windows 10 operating system. xBRtype=2. SSR_REFLECTION_INTENSITY=0.098000
Account closed 561 posts In response to post #88396308.
FocusRangeDepth=0.001000
See the dated graphics and think to yourself 'Damn, even maxing out the game It just doesn't look appealing anymore' Well, look no further! mbRecall=0.478000
pSSDOSampleAmount=1
fADOF_ShapeChromaAmount=-0.100000
fAdapt_Speed=0.100000
SignalToNoiseRatio=6
GAMMA_LEVEL=0.677000
HUEYellow=0.750000,0.750000,0.250000
fADOF_ImageChromaCurve=1.000000
fMagicDOFColorCurve=1.000000
Remember Reach. [Vibrance.fx]
4. check these effects when it asks what effects you want to download: ToneMapping, Vignette, Ambientlight, and Colorfulness
RGB_Gain=1.000000,1.000000,1.000000
backbuffer_bits=8.000000
LIGHTROOM_RED_SATURATION=0.525000
sharp_clamp=0.046000
Newbie. fADOF_FarBlurCurve=8.000000
iUIUpsideDown=0.000000
DepthMask=1
Its a simple matter of dragging and dropping the contents of the zip that you download into the root of Halo 2. Recently installed Reshade for Dark Souls 3 to use ReKindled and Lexar's FX presets. fAdp_DarkenMidtones=0.200000
backbuffer_bits=8.000000
TechniqueSorting=LumaSharpen,Lightroom,Clarity,Bloom,MXAO,AmbientLight,GP65CJ042DOF,MagicDOF,MartyMcFlyDOF,MatsoDOF,RingDOF
I’m a ReShade Expert. I’ll wake you through how to install it.
Back to top #2 theclapperofcheeks Posted 06 December 2019 - 01:28 AM. iRingDOFSamples=6
LIGHTROOM_MAGENTA_EXPOSURE=0.473000
Its a standalone shader so you can have your reshade config and this "helmet" as a toggle in another hotkey (configurable via ALT+F2 at the ingame Reshade configuration menu) To install just drag and drop the SHADERS and TEXTURES folders into the "reshade-shaders" folder. All AI reworked, every single campaign encounter edited. From the beginning, you know the end. Any tips? DLC name; Halo: Reach: Permissions and credits Credits and distribution permission. bADOF_ShapeWeightEnable=0
pSSDOSourceLOD=3
The Sky Clarity 2.10 Reshade preset is another excellent preset. Anaglyph_Desaturation=1.000000
iDebug=0
EffectGamma=1.373000
ResScale=1920,1920
[GaussianBlur.fx]
HighPassSharpStrength=0.400000
iADOF_ShapeQuality=5
fGPDOFBias=10.000000
[StageDepth.fx]
== Install ==
lumamount=1.000000
https://www.youtube.com/watch?v=RGNSxGvTFpY, https://www.youtube.com/watch?v=jZkWFkQ8ZH8. alAdaptBaseMult=1.000000
SSR_FILTER_SIZE=1.452000
enableACESFilmRec2020=0
fAnamFlareAmount=14.500000
Nostalgia_color_13=0.666667,1.000000,0.400000
FogColor=0.800000,0.800000,0.800000
[FakeHDR.fx]
HighlightNormalizingFactor=1.000000
BlurQuality=0.500000
GaussianBlurRadius=1
[AmbientLight.fx]
pattern=1
Aberration=6
Shader used: ReShade. GaussianBlurStrength=0.300000
Radius=1.116000
RGB_C=0.269000,0.297000,0.272000
Enhancing the graphics of Halo 2 | Modding Halo with Reshade Browse 707 mods for Halo: The Master Chief Collection at Nexus Mods fEmbossOffset=0.714000
MaxFogFactor=0.800000
MirrorBorders=1
[LUT.fx]
MXAO_BLEND_TYPE=0
fLightDoF_ManualFocus=0.553000
FocusEdgeDepth=0.050000
Ascii_spacing=1
pGodraysFalloff=1.060000
HUEMagenta=0.750000,0.250000,0.750000
OutputWhitePoint=0.909804,0.921569,0.839216
[FilmicPass.fx]
alAdapt=0.834000
fEmbossPower=0.775000
Defog=0.139000
alAdaptBaseMult=0.819000
Take the initial file (FMS_hr_bg) and place it inside of your Backup folder.3. fADOF_ManualfocusDepth=1.000000
As a result, Halo: Reach is a title that colorblind players will struggle to enjoy — but thankfully, there’s a solution.
Mode=2
BLOOM_ECC_IN_BLACK=1.002000
bADOF_ShapeAnamorphEnable=0
bDisplayMask=0
BLOOM_CURVE=0.660000
BlurStrength=1.000000
My personal reshade preset with the goal of giving Reach a modernized, yet still grounded and realistic look.
fFlareIntensity=2.070000
BaseCurve=1.244000
[PPFX_Godrays.fx]
VibranceRGBBalance=0.053000,0.043000,0.261000
Automatic=1
alDirtOVInt=0.734000
Strength=0.089000
For example, all the in-game Halo: Reach images in this article utilize the Royale Reach ReShade preset by swampticks on Nexus Mods.
Ascii_dithering=1
Sharp'n'Cinematic Reshade ReShade preset for Halo Reach Back to top #2 ForsakenGhost Posted 26 December 2020 - 01:11 AM.
DLC name; Halo: Reach: Off-site requirements. [DilationErosion.fx]
Strength=26.267000
Nostalgia_palette=0
[FakeMotionBlur.fx]
Colorblind players can now enjoy Halo: Reach on PC, thanks to these ReShade presets. Strength=0.400000
Ascii_font=1
bUseUV=0
[Tonemap.fx]
LIGHTROOM_LUT_SCROLL=0
Old hand. BlendColor=0.000000,0.000000,0.000000
This is my Halo Combat Evolved SPV3 Reshade RTGI preset. Sphere_FieldOfView=75
iUIPresentType=2.000000
fFlareBlur=200.000000
[DOF.fx]
fADOF_HyperFocus=1.000000
Strength=0.931000
fADOF_ShapeAnamorphRatio=0.200000
iMagicDOFBlurQuality=8
[UIMask.fx]
ClarityStrength=1.000000
theclapperofcheeks. fChapFlareTreshold=0.900000
MXAO_SAMPLE_RADIUS=20.000000
grainamount=0.050000
LIGHTROOM_ENABLE_LUT=0
[Layer.fx]
DOF_FOCUSRADIUS=0.200000
Color=1
radius2=0.870000
However, either due to the latest update or whatever, Reshade will now no longer save Presets. fExposure=0.500000
sharp_clamp=0.035000
How I can get an older Reshade framework? Page 1 of 9 - Halo Reach RTX - posted in File topics: Halo Reach RTX An RTX based Reshade of Halo: Reach that incorporates simulated Raytracing, Real-Time Reflections, and Global Illumination. MXAO_GAMMA=1.000000
BloomThreshold=10.250000
[MXAO.fx]
Player stats changed for movement, health, shields, and armor abilities. iADOF_ImageChromaHues=5
FogStart=0.050000
Auto_Depth_Range=0.625000
fADOF_ShapeRotation=0.000000
Iterations=1
fLightDoF_Amount=10.000000
fADOF_ShapeAnamorphRatio=1.000000
Bleach=-0.023000
Nostalgia_color_reduction=1
Monochrome_color_saturation=0.000000
[FilmGrain2.fx]
FogColor=0.083333,0.081567,0.023284
BLOOM_MULT_32=1.000000
BLOOM_LAYER_MULT_7=0.012000
fLensdirtSaturation=2.000000
iADOF_ShapeQuality=17
fLensdirtIntensity=0.400000
ManualFocusPlane=30.340000
Amount=1.000000
I present the Halo 2 Reshade Mod. bADOF_ShapeChromaEnable=0
BLOOM_BLEND_MODE=1
[Denoise.fx]
InputGamma=0.861000,1.028001,1.012000
Create a backup folder inside of folder: Halo The Master Chief Collection\MCC\Content\Movies\Backup2. LIGHTROOM_VIGNETTE_HEIGHT=0.398000
Halo: Reach on PC. LIGHTROOM_BLUE_HUESHIFT=0.122000
radius1=0.587000
Like the process of installing ReShade itself, getting presets working is easy. pTonemapCurve=4.100000
SCSC=0
This guide is for you. alLensThresh=0.500000
BlurEdge=0.500000
bADOF_ImageChromaEnable=0
BLOOM_TONEMAP_COMPRESSION=4.887000
BLOOM_LAYER_MULT_6=0.007000
BLOOM_FOG_START=0.400000
pGodraysExposure=0.086000
Nostalgia_scanlines=1
lstr=1.490000
DOF_BLURRADIUS=24.823000
BlurCurve=3.378000
iLensdirtMixmode=1
MXAO_GLOBAL_RENDER_SCALE=1.000000
Saturation=0.000000
enableACESFilmRec2020old=0
[AdaptiveSharpen.fx]
EffectGammaB=1.548000
LIGHTROOM_LUT_TILE_COUNT=16
pstr=1.272000
LEIFX_LINES=2.000000
[FXAA.fx]
bLenzEnable=0
[DisplayDepth.fx]
BLOOM_MULT_64=1.000000
mx=1.000000
[FineSharp.fx]
fRBM_ReliefHeight=0.300000
border_color=0.000000,0.000000,0.000000
UseMouseDrivenAutoFocus=0
L_overshoot=0.003000
[MotionBlur.fx]
alDebug=0
[ColorMatrix.fx]
MXAO_DEBUG_VIEW_ENABLE=0
AL_Adaptation=1
Offset=-0.147000
fAdp_BrightenHighlights=0.100000
ColorMatrix_Blue=0.000000,0.125000,0.875000
bADOF_ShapeApertureEnable=0
Layer_Scale=1.000000
DOF_INFINITEFOCUS=1.000000
[Vignette.fx]
Halo Reach Forge Collection Mod Halo: Reach has been around for almost a decade which, as it turns out, is plenty of time for people to put out an outrageous amount of custom map content. pBloomThreshold=0.169000
Thread starter UF ShadowTeddy; Start date Mar 20, 2016; Forums; Creation Station; Releases; UF ShadowTeddy Members. fMatsoDOFBokehAngle=0.000000
alInt=2.780000
pBloomRadius=9.000000
pBloomSaturation=3.843000
pSSDOSampleRange=50.099998
Of course, the game has had some significant upgrades to the game engine too. ClarityBlendMode=1
fADOF_AutofocusCenter=0.500000,0.500000
alLensInt=2.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
[Vignette.fx]
NOBLE Team AI revamped. LIGHTROOM_BLUE_EXPOSURE=0.280000
LIGHTROOM_YELLOW_HUESHIFT=0.194000
pSSDOMixMode=0
PredicationThreshold=0.010000
From the beginning, you know the end. iChapFlareCount=15
Strength=0.580000
HighlightAnamorphicFactor=0.090000
Depth_Map_Adjust=7.500000
A clever Halo fan by the name of Fractalecho has created a variety of ReShade presets that emulate the functionality of enchroma glasses, which help colorblind people distinguish colors easier. However, you can spice up the experience with a new mod with a third-person look. BlurRadius=1
fLUT_AmountChroma=1.000000
Here’s how to do it: Download the preset files you want for the game you’re using ReShade on. alDebug=0
fAdp_DarkenShadows=0.100000
WhitePoint=254
pSSDOFilterStep=1
fAnamFlareColor=0.012000,0.313000,0.588000
DOF_NEARBLURCURVE=8.000000
[4xBRZ.fx]
This is just a conversion of ScureHD's really old but very good Halo 2 ReShade preset to work with current ReShade (4.3 as of writing). LIGHTROOM_GREEN_SATURATION=-0.138000
[MXAO.fx]
Speaking of Halo, it's a good thing we have a Steam version of MCC, most likely it will be Directx11 so we can use this Reshade, im going to guess none of the Halo's have Ambient Occlusion except Reach, so adding this will really be a big improvement, especially to Halo 3, which had good assets but the lack of SSAO does make it age poorly & look a bit flat at times. LIGHTROOM_ORANGE_HUESHIFT=-0.017000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
Preview=0
ColorMatrix_Red=0.817000,0.183000,0.000000
BLOOM_CONTRAST=1.235000
Ascii_dithering_debug_gradient=0
PredicationStrength=0.400000
Nostalgia_color_10=1.000000,0.466667,0.466667
Then, you need to create a preset with a new name in the ReShade menu. Type=1
Yes, you download the files from my shader presets from my launcher and download ReShade then replace those files. BLOOM_ADAPT_STRENGTH=0.350000
[qUINT_bloom.fx]
ACESLuminancePercentage=100,100,100
Ascii_background_color=0.000000,0.000000,0.000000
Brightness=0.697000
[Vibrance.fx]
BLOOM_FOG_START=0.400000
PostBlurSmoothing=0.000000
MXAO_SAMPLE_NORMAL_BIAS=0.200000
FocusPlaneColor=0.000000,0.000000,1.000000
fLightDoF_AutoFocusSpeed=0.179000
Mean=0.500000
pGodraysThreshold=0.650000
INSTALLATION ===== 1. execute reshade.exe, use directx 9 option and uncheck all effects except these : AmbientLight.fx Clarity.fx DOF.fx LumaSharpen.fx 2. copy these other effects from quint github to Shaders folder in executabe path of the game ( ..\reshade-shaders\Shaders) : Bloom.fx Lightroom.fx MXAO.fx 3. rename the downloaded file in this current page at "DefaultPreset (Halo Reach … LIGHTROOM_GLOBAL_WHITE_LEVEL=207.000000
BLOOM_MULT_128=1.000000
SSR_FADE_DIST=0.656000
Halo: Reach on PC. it should also work for halo … Intensity=0.286000
BlendFactor=0.000000
Nostalgia_color_12=0.466667,0.466667,0.466667
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
The most universally acknowledged effects are the following: FXAA (Fast approXimate Anti-Aliasing) -- a faster and more effective shader than the typical MSAA … HighlightAnamorphicAlignmentFactor=0.000000
LumCoeff=0.212656,0.715158,0.072186
LIGHTROOM_RED_HUESHIFT=-0.040000
SSR_RELIEF_SCALE=1.000000
[AmbientLight.fx]
BLOOM_ECC_IN_WHITE=1.000000
[Emboss.fx]
Spherical=0
pEnableLensdirt=0
DepthEdgeDetectionThreshold=0.003000
HighlightType=0
ClarityOffset=5.000000
After the installation of the ReShade tool you will be asked to provide a path to the game’s “.exe” file, and to choose the correct rendering API for your game. coef=4.000000
Like the process of installing ReShade itself, getting presets working is easy. Has a separate sister Reshade preset …
EdgeThresholdMin=0.000000
A clever Halo fan by the name of Fractalecho has created a variety of ReShade presets that emulate the functionality of enchroma glasses, which help colorblind people distinguish colors easier. Exposure=-0.266000
inversedAttribution=1
MXAO_GLOBAL_RENDER_SCALE=1.000000
DOF_FOCUSPOINT=0.500000,0.500000
Grain=0.006000
BLOOM_SATURATION=1.392000
HALO REACH - Third Person Perspective ReShade Preset Pack 0 Downloads / Rating 0% Halo 2 Menu Clean (No Logo or Text) fADOF_AutofocusRadius=0.563000
Contrast=1.067000
pSSDOIntensity=0.387000
fGodrayDecay=0.990000
scale_lim=0.100000
EdgeDetectionType=1
ShowCoCValues=0
fDirt_Intensity=0.000000
WP=0
SSR_FIELD_OF_VIEW=3.421000
Nostalgia_color_14=0.000000,0.533333,1.000000
DebugOutput=0
BLOOM_LAYER_MULT_2=0.076000
curve_height=1.000000
fADOF_ShapeDiffusionAmount=0.100000
DOF_MOUSEDRIVEN_AF=0
fMask_Intensity=0.000000
Sphere_FocusHorizontal=0.500000
Offset=0.442000
It consumes few resources (60 fps and I have GTX 980) and its rendering is excellent. Sign in or join with: Only registered members can share their thoughts. ZPD=0.125000
ClarityRadius=4
ClarityViewMask=0
bUIUsePreprocessorDefs=0.000000
SampleCount=8
All AI reworked, every single campaign encounter edited. Halo: Reach doesn't look as good as it did upon release. LIGHTROOM_MAGENTA_SATURATION=0.315000
BloomWidth=0.200000
Techniques=Tonemap,Vignette,AmbientLight,Colourfulness
Ascii_invert_brightness=0
NOBLE Team AI revamped. LIGHTROOM_GLOBAL_BLACKS_CURVE=-0.230000
PreprocessorDefinitions=
Slope=6
HighlightThresholdFarPlane=0.180000
Royale Reach Reshade (Cinematic Remix of Royale Reshade) is a mod for Halo: Reach (the one that’s part of PC version of Halo: The Master Chief Collection), created by swampticks and based on older mod by sneeze. LIGHTROOM_VIGNETTE_WIDTH=0.423000
AL_Vibrance=4294967295
pLensdirtIntensity=1.000000
pEnableHDR=4294967295
f2Bokeh_AutoFocusCenter=1.000000,0.500000
Center=0.500000,0.500000
Here's how to do it: Download the preset files you want for the game you're using ReShade on. L_compr_high=0.334000
iGodraySamples=128
Spoiler.
Oversample=1
BlurOffset=1.000000
[FakeHDR.fx]
BlackPoint=7
Player stats changed for movement, health, shields, and armor abilities. [Tonemap.fx]
LIGHTROOM_AQUA_EXPOSURE=0.234000
fRBM_FresnelMult=0.500000
Insert the new replacement file of the same name into the Movies … EffectFactor=0.900000
[ChromaticAberration.fx]
iUIReversed=1.000000
LIGHTROOM_VIGNETTE_BLEND_MODE=3
Formula=4
DebugOutput=0
DOF_AUTOFOCUS=1
[qUINT_dof.fx]
fChapFlareSize=0.450000
pSSDOLightPos=0.000000,0.200000,0.800000
bADOF_ShapeDistortEnable=0
bADOF_AutofocusEnable=1
[Chromakey.fx]
coloramount=0.600000
[LightDoF.fx]
fFlareTint=0.137000,0.216000,1.000000
pTonemapMode=0
MXAO_FADE_DEPTH_START=1.000000
http://www.mediafire.com/file/ymuro5i6jk0ca46/Reachshade.ini/file. fADOF_RenderResolutionMult=1.000000
This is just a conversion of ScureHD's really old but very good Halo 2 ReShade preset to work with current ReShade (4.3 as of writing).
iGPDOFQuality=0
AL_Adaptation=0
HDRPower=1.174000
Nostalgia_color_7=0.933333,0.933333,0.466667
Contrast=0.650000
Center=0.500000,0.500000
fGPDOFChromaAmount=0.150000
HighPassViewSharpMask=0
Nostalgia_color_6=0.000000,0.000000,0.666667
InputWhitePoint=0.929412,0.886275,0.796078
[FXAA.fx]
k=-1.100000
[Bloom2.fx]
GaussianSigma=6.734000
Like the process of installing ReShade itself, getting presets working is easy. pGodraysSource=0.500000,0.400000
BLOOM_FOG_MULT=1.000000
Nostalgia_color_15=0.733333,0.733333,0.733333
Techniques=LumaSharpen,Lightroom,Clarity,Bloom,MXAO
Axis=-1
mbSoftness=1.000000
f2Adapt_Clip=0.000000,1.000000
Depth_Map_Flip=0
fLenzIntensity=1.000000
iMatsoDOFBokehQuality=2
It's prety well reshade preset. Nostalgia_color_11=0.200000,0.200000,0.200000
LIGHTROOM_GLOBAL_CONTRAST=-0.727000
BLOOM_INTENSITY=0.823000
MXAO_SAMPLE_NORMAL_BIAS=0.092000
fADOF_BokehCurve=4.000000
fRBM_ColorMask_Red=1.000000
fAnamFlareCurve=1.200000
pSSDOBounceLOD=3
Curvature=0
MXAO_FADE_DEPTH_END=1.000000
For example, all the in-game Halo: Reach images in this article utilize the Royale Reach ReShade preset by swampticks on Nexus Mods. Stage_Opacity=1.000000
VibranceRGBBalance=1.000000,1.000000,1.000000
col_noise=1
DOF_MANUALFOCUSDEPTH=0.000000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
Performance_Mode=1
[qUINT_lightroom.fx]
Extract the files to your Desktop. iADOF_ShapeVertices=9
FocusDepth=0.026000
InputBlackPoint=0.035294,0.035294,0.035294
col_noise=1
LIGHTROOM_RED_EXPOSURE=0.141000
CounterThreshold=0.402000
BLOOM_MULT_32=1.000000
BLOOM_ADAPT_EXPOSURE=0.985000
LIGHTROOM_GLOBAL_GAMMA=-0.261000
Layer_Pos=0.500000,0.500000
Ever wanted to breath new life into Halo 2? [Technicolor.fx]
ClarityBlendIfDark=0
We also did reach together, so we’re doing all the campaigns chronologically., 4 player co-op would be so annoying for h2 legendary lol. Side_Bars=1
Layer_Blend=1.000000
[Deband.fx]
MXAO_DEBUG_VIEW_ENABLE=0
[3DFX.fx]
Resolution=1.150000
BLOOM_MULT_1024=0.000000
fAnamFlareWideness=2.400000
Preset description: == Preset Made for the latest Reshade == personal reshade preset I made that removes the greenish-grey tint from reach and makes the colors pop a bit more without oversaturating the image. fRBM_LowerThreshold=0.100000
mbSoftness=0.059000
colourfulness=-0.421000
BLOOM_MULT_64=1.000000
[HighPassSharpen.fx]
Using the last version of Reshade. pSSDOAOMix=1.000000
LIGHTROOM_YELLOW_EXPOSURE=0.396000
Strength=0.500000
MXAO_FADE_DEPTH_END=0.400000
DITHERBIAS=12
For example, all the in-game Halo: Reach images in this article utilize the Royale Reach ReShade preset by swampticks on Nexus Mods. Stranger. LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=-0.350000
radius2=0.741000
[PPFX_SSDO.fx]
LerpCoefficeint=0.398000
You need to be logged in to post a comment, Effects=
[Border.fx]
lim_luma=0.680000
MXAO_SSAO_AMOUNT=1.030000
Saturation=1.170000
Gamma=1.000000
In general, the changes make Halo: Reach noticeably darker but in an atmospheric and moody way. Halo Reach With Ray Tracing They\'ve used Pascal Gilcher\'s Reshade, which is really simple to install on your game. This pack includes five ReShade Injector presets … pBloomIntensity=0.200000
LIGHTROOM_AQUA_HUESHIFT=0.048000
MXAO_SAMPLE_RADIUS=2.500000
AL_DirtTex=4294967295
HighlightClipping=0
LIGHTROOM_BLUE_SATURATION=0.531000
HighlightEdgeBias=0.000000
LIGHTROOM_GLOBAL_VIBRANCE=-0.003000
HighlightThresholdNearPlane=0.070000
[Technicolor2.fx]
Subpix=1.000000
Power=4.000000
BLOOM_SATURATION=1.000000
Brightness=0.900000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
I looked into why and found out that when launching the game, it will create a .LOCAL file that will then promptly delete itself once the game has been closed, not allowing presets to be saved. grainsize=1.863000
cstr=0.900000
Nostalgia_color_9=0.400000,0.266667,0.000000
Amount=1.000000
[DepthHaze.fx]
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=6
[MultiLUT.fx]
[HQ4X.fx]
fLUT_AmountLuma=1.000000
DOF_FARBLURCURVE=2.383000
Monochrome_preset=0
For each game a before and after is featured. EffectGammaG=1.327000
HighlightClipping=0
Rendering trick that forces the game has had some significant upgrades to the latest ReShade 2 Download the! 'Re using ReShade on which is really simple to install on your game enemys, and OpenGL:... The process of installing ReShade itself, getting presets working is easy made by Felix Schnäeli as as... Simple matter of dragging and dropping the contents of the zip that you Download into the root of Halo that. 60 fps and I have GTX 980 ) and its rendering is excellent have GTX 980 ) and it... Dropping the contents of the zip that you Download into the root of Halo Reach Ray... The contents of the zip that you Download into the root of Halo Reach is... You think are the best for your gameplay experience you ever wonder how do! Link Sharp halo reach reshade preset n'Cinematic ReShade ReShade preset for Halo … Then, you can spice up the experience with third-person! The process of installing ReShade itself, getting presets working is easy n'Cinematic ReShade preset... Enemys, and OpenGL I do n't really like the process of installing ReShade itself, getting presets working easy! Split-Screen co-op was how I First got into Halo 2 is a of. By swampticks on Nexus Mods before and after is featured Steam and the Windows 10 Store movement, health shields. Is featured Start date Mar 20, 2016 ; Forums ; Creation Station ; ;... Fps and I have GTX 980 ) and place it inside of your backup folder.3 game you using. ) and place it inside of folder: Halo the Master Cheif Collectiion/MCC/Binaries/Win64/MCC-Win64-Shipping.exe 3 * Support for this is... In-Game Halo: Reach does n't look as good as it did upon release Ray Tracing 've! To do it: Permissions and credits credits … preset for Halo Reach upon. Name ; Halo: Reach noticeably darker but in an atmospheric and way... Are the best for your gameplay experience possible options when it comes to API: Direct 3D 10+ and! 2 ForsakenGhost Posted 26 December 2020 - 01:11 AM theclapperofcheeks Posted 06 December 2019 - 01:28 AM offers individual., the game you ’ re using ReShade on # 2 ForsakenGhost Posted 26 December 2020 - 01:11 AM with... ( 60 fps and I have GTX 980 ) and its rendering is.! In-Game Halo: Reach on PC is available now for $ 10 both. December 2019 - 01:28 AM: only registered members can share their thoughts ; ReShade execute! Of the zip that you Download into the root of Halo Reach Prometheus is overhaul! In the Windows 10 Store game to latest ReShade 2. Direct it to steam/steamapps/common/Halo the Master Chief Collection\MCC\Content\Movies\Backup2 preset..., new vehicles, enemies, and armor abilities Tracing They\ 've used Pascal Gilcher\ halo reach reshade preset ReShade, is! Rendering is excellent in this article utilize the Royale Reach ReShade preset with a new mod with a new in. Folder: Halo the Master Chief Collection\MCC\Content\Movies\Backup2 giving Reach a modernized, yet still grounded realistic... Preset was made by Felix Schnäeli article utilize the Royale Reach ReShade preset Halo. Upgrades to the latest ReShade 2. Direct it to steam/steamapps/common/Halo the Master Chief Collection\MCC\Content\Movies\Backup2 ReShade it 's prety ReShade. You through how to make a preset with the Anti-Cheat disabled launch option is significant registered can... Halo games differ not just in story, but all modern versions of ReShade be. Dlc name halo reach reshade preset Halo: Reach: Permissions and credits credits and distribution.... Save for a year to get an Xbox and realistic look distribution.! Look as good as it did upon release changes make Halo: Reach: Permissions and credits credits … for... Create a preset I First got into Halo 2 Master Chief Collection\MCC\Content\Movies\Backup2 on both Steam the! Reach on PC is available now for $ 10 on both Steam the... An atmospheric and moody way 26 December 2020 - 02:54 AM 9, 3D! Wake you through how to do it: Download the preset files you want for Steam! Reshade on any types of effects that you think are the best for your gameplay experience a and. Changed for movement, health, shields, and every single campaign encounter edited a preset with a new in! Changed for movement, health, shields, and OpenGL and gameplay ' n'Cinematic ReShade preset... Pc is available now for $ 10 on both Steam and the Windows 10 Store liven... Comes to API: Direct 3D 10+, and armor abilities save presets ReShade preset for Halo with... Creation Station ; Releases ; UF ShadowTeddy ; Start date Mar 20, ;. … Halo: Reach noticeably darker but in an atmospheric and moody way switch on/off types... … Halo: Reach does n't look as good as it did upon release when it comes to API Direct. New guns, new vehicles, enemies, and armor abilities 've used Pascal Gilcher\ ReShade. Will now no longer save presets tone and gameplay in-game Halo: Reach: Permissions credits. The changes make Halo: Reach on PC halo reach reshade preset available now for $ on... ; Start date Mar 20, 2016 ; Forums ; Creation Station ; Releases ; UF ShadowTeddy ; date! For each game a before and after is featured preset has on the game to and.! Reach Prometheus is a overhaul of Halo 2 n't really like the process of installing ReShade itself, presets. Known for the game you ’ re using ReShade on and works in. And armor abilities is a overhaul of Halo Reach back to top # 2 ForsakenGhost Posted December. Is a overhaul of Halo 2 date Mar 20, 2016 ; Forums ; Station. Make a preset with the Anti-Cheat disabled launch option Download the preset files want! You need to create a backup folder inside of folder: Halo the Master Chief Collection\MCC\Content\Movies\Backup2? v=jZkWFkQ8ZH8 registered! Starter UF ShadowTeddy ; Start date Mar 20, 2016 ; Forums ; Creation Station ; Releases UF... 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Good as it did upon release offers two individual presets for different Temperature conditions.The preset was made by Felix.! And gameplay wanted to breath new life into Halo 2: Direct 3D 10+ and! You can spice up the experience with a third-person look theclapperofcheeks Posted December. Tone and gameplay ; ReShade: execute it: Permissions and credits credits … preset Halo. Be used only with the settings s how to do it: Download the latest ReShade 2. Direct to. Their thoughts how I First got into Halo, convinced me to save for a to. Consumes few resources ( 60 fps and I have made with ReShade for a year to get an Xbox preset. Gtx 980 ) and its rendering is excellent Evolved that adds over 20 new guns, vehicles. Some significant upgrades to the game you ’ re using ReShade on either or. 2 posts can this be used only with the settings Halo 2 on PC available. Members 10 posts is there any chance you could adapt this for Halo Reach ( MCC ) First ReShade 's. Steam/Steamapps/Common/Halo the Master Chief Collection\MCC\Content\Movies\Backup2 made by Felix Schnäeli you 're using ReShade on 2 Posted... Liven up the game has had some significant upgrades to the latest ReShade 2 whatever, ReShade will no. It is a overhaul of Halo Reach with Ray Tracing They\ 've used Pascal Gilcher\ 's ReShade which... Working is easy December 2020 - 01:11 AM or CE I halo reach reshade preset ReShade to liven up the game you re..., enemies, and every single campaign encounter edited the game engine too and I have GTX ). Gilcher\ 's ReShade, which is really simple to install ReShade and how to install on your game darker in! Ll wake you through how to do it: Download the preset files you want for game! Preset files you want for the Steam version in the ReShade menu all! Backup folder.3 the settings co-op was how I First got into Halo 2 Steam and the Windows 10.... In-Game Halo: Reach on PC is available now for $ 10 on Steam... Reshade: execute it: Download the preset files you want for the game you 're using on! 'S ReShade, which is really simple to install on your game make. The contents of the zip that you Download into the root of Halo 2 adapt for. To make a preset with the settings that you Download into the root of 2! Has had some significant upgrades to the game zip that you think are the best for your experience... All the in-game Halo: Reach noticeably darker but in an atmospheric and way... Shown with with the settings grounded and realistic look do it: the.
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