SF2 : E.Honda Stage Diorama. Ken's SRKs have the same 4 frame startup that Ryu has (unlike ST) so he can be safejumped (makes landing HK hold important since it gives you a free safejump). SF2_E_Honda: Raw Size: 392.9 KB: File(s) 11: SFF version : v1.010: Sprite(s) 177: Animation(s) 95: Sound(s) AI detected? Your hurtbox swivels backwards after the front part of this attack, which causes stuff to wiff directly afterwards (like when using the sweep as a meaty against a wakeup SRK). He would eventually achieve the highly-revered titled of "Ōzeki" (in the English localization, he was incorrectly stated as having achieved the title Yokozuna, though his recent appearance states that he's generally considered good enough for that title). N E W U P D A T E R E L E A S E D! I'm disappointed with the fact that one of the "Classic 8" is not in the game. Honda is easily zoned due to his 5 frame pre-jump animation and wide hurtbox, making it difficult to jump over a competent fireball trap. Fighter Factory Fighter Factory v3.0.1 ~ Final 32 bit Fighter Factory v3.0.1 ~ Final 64 bit Fighter Factory v3.0.1 ~ Final Linux Fighter Factory v2.6 ~ Ultimate Fighter Factory v1.2 … Don't try to tick throw Blanka, since he has a good reversal and his electricity starts so fast you might get hit. He spent the rest of his life dedicated to sumo, and eventually received the second-highest title of Ōzeki (the highest title is Yokozuna). During this quest he was challenged by Sodom to join Mad Gear. -x64. HF Honda's lack of special cancels means virtually no useful combos. Tiers for Super Street Fighter 2 Turbo including top daily, weekly and monthly changes, best / worst match-ups and most voted match-ups In his arcade ending it states that he returned to the world of professional sumo and regained the title of yokuzuna. And finally - the space restriction argument holds very little water, The announcer on Super SF2 isn't trying to save breath when he announces "E. Honda wins" or "T. Hawk wins". Note: If you got black bar in 640x480, change the localcoord under [StageInfo] to … Your main goal with Honda is to leverage your excellent normals (Standing LP, crouching MK, your standing sweeps, standing HP) and specials to get people in a corner and pressure them into mistakes that you can punish. Your LP headbutt has a massive invincible hitbox but it doesn't knock down. You essentially get free damage every time he jumps close to the corner and you have a charge. On y a tous joué au moins une fois dans sa vie, que ce soit sur console ou tout simplement dans une salle d'arcade. This is the worst iteration of Bison in SF2, so you really shouldn't have an issue here. -x64. Both his crusher and scissor kicks have very poor startup, which means you can jump in on him on wakeup with wild abandon. You're only beating it with a headbutt or sumo smash charge. HP grab. Slightly less startup than your standing sweeps so it works better when you are walking forward against someone in the corner. (DOWNLOAD LINKS AT END OF POST) This is the game that I was wishing when created and posted the old version 'Street Fighter 2 Remix Mugen 1.1'. Street Fighter Alpha 3- Sagat VS E Honda. By slapping in rapid fashion, he can hit his opponent up to 4 times. Sumo Torpedo can ruin Blanka's low pokes gameplan or also trade hits for jumping attacks, or at least to approach Blanka for hold mixups with Sumo Splash or crossups. Of the ones that do, you will be forced to be tricky. However, because this is a sprite swap, and I am yet to learn coding and shit like that, this works just as his Honda did. E. Honda, a sumo wrestler from Japan. E. Honda SF2 Real stage by hans2124. Your LP HHS has low recovery so it can easily be used to dupe people into taking block damage, stopping, and then throwing them. Street Fighter Alpha 2 Gold [PS1] play as SF2 Sagat. Guile, a former United States Air Force special forces operative from the United States, seeking to defeat M. Bison, who killed his best friend Charlie. Try to evade Barcelona Attack with Sumo Splash, or trade hits or punish a non attack frame with Headbutt, you have a better hold and throw so Headbutt its a key to get close to him or mind games. -x64, Use this to neutral jump over fireballs. He's first seen wrestling with Dhalsim in Calcutta to win prize money. Your crouching MK will cleanly hit blanka out of close electricity (no matter how close). He eventually achieved the title of "Ozeki". In his first appearance in the original Street Fighter II, he has two special attacks, the Hundred Hand Slap and the "Super Zutsuki" (commonly referred to as the Flying Headbutt). Even if they do, you can bait their reversal and grab again. [PREVIEW] [DOWNLOAD] Release Thread Comes in Widescreen and Standard definition. LP headbutt is generally your best bet to use as a reversal move. HF Honda's too crazy. -x64, Nice fat hitbox. He also fought Ryu at least once, and told Sakura (and maybe Juni found out from him, too) where to find Ryu. Meaning you can't hold down-back and slide your stick to up-back to complete the move. E.Honda has taught himself to master the primary move of Sumo Wrestling: the slap. Se battre contre Akuma Battre en moins de 20 minutes tous les combattants avant M. Bison sans perdre de continue. Hundred-Hand Slap throughout the whole fight, the only thing Balrog can do is trade hits (the trade is usually in E. Honda's favor). Honda catches up with Ryu, recognizing he helped him win and the fact Ryu is a fellow Japanese fighter, giving him half the prize money as well as a place to stay for a while. SF2CE - Balrog's Stage. Finally remade. If all bike engines looked this good today. You see, the legacy of the brutish Laverdas was born in 1964 when Massimo Laverda, son of the marque’s founder, Francesco Laverda, visited the US of A to check out what was at the time the biggest motorcycle market in the world. If Blanka uses Electricty sweeps are your options... You hold all the cards in this fight. -x64, Your less used sweep. Last Section Update : 18/12/2015 - Added Guile(Kaz), Stages by JAM, Sprite Rips from Spriters resource and Sprite Database, Sound Rips by TKGB Headbutt defeats Psycho Crusher easily, still a good matchup if you consider the Dictador nerfs...but his throw its better now. Your HP hold gives you a random crossup chance while jumping out of your HK hold will always land in front of Bison. Jump the Kikoken and use hold mixups, but her pokes are still fast, your two options for Kikoken will be Sumo Splash for far distance or jumping attack in medium. Retrouvez sur La Bécanerie un grand choix de Maîtres-cylindre Scooter pour votre LAVERDA SF2 750. He told them that they could leave if they wished once they regained their memory. Nice meaty into HHS due to its long active time. portraits de caractères individuels ou des combinaisons uniques de portraits existants peuvent être mis à disposition sur demande. SF2 - Guile's Stage. No tags have been added. No: Player Information. Maybe the last classic SF2 character to be in is E.Honda... Street Fighter V PlayStation 4 "Everyone loves Edmund Honda. It is hard to use against your HP Sumo Smash though. -x64. LP torpedo - the must-know move. Your headbutt will stop every jumpin he has besides headstomp (just block or jump back HK). However his goals have apparently not changed much at all, as he is once again fighting to prove the strength of sumo to the world. Share the best GIFs now >>> His face painting and dual-nationality name assisted him to an extent with remaining covert during this. Your crouching MP or MK will hit it clean and easy every time (don't let SBK float over you when you're crouching). A good Gief will make it interesting if he gets in and gets his safe SPD game going, but you really should never be in any real danger since getting out a headbutt resets Gief every time and he has to start getting in all over again. - Page 2. --HF Honda is a strange beast. Hundred Slaps its still a decent move for corner pressure but use it wisely because Blanka can corner escape with Vertical Roll one. Can be steered while rapidly pressing punch buttons. E. Honda became upset that the rest of the world did not view sumo wrestling with the reverence of the Japanese. He does seem to enjoy fighting when he gets a chance to with Zangief, despite the degree of damage that it causes. On va se concentrer sur le SF2 et le SF4 car le SF1 n’est pas un véritable intercom, mais davantage un kit mains libres. -x64. OK but I don't see why you'd mention Sakura being aged in the same sentence as the game not launching with all SF2 characters, when, by the time Sakura was added everyone from 2 Turbo (excpet Sagat and Honda) was already in. Thanks for … Take your favorite fandoms with you and never miss a beat. E. Honda began his training in Sumo as a child and was determined to become the greatest sumo wrestler of all time. PLAYER SELECT Ryu: Masa(SF2CE & SSF2T): Winmugen - 1.1 (SF2CE - SSF2T) - SNES Ver. Honda became upset that the rest of the world did not view sumo wrestling with the reverence of the Japanese. Platforms. Honda somehow mastered on how to slap in rapid fashion, he gives it the name 100-Hand Slap. Your Jumping Hk is your main jump-in over fireballs and on wake up. Like usual against fireballers, bully Sagat into a corner so you can apply your pressure game. Honda appears here as more of a cameo, but a significant one to Sodom's storyline and a bit to his own in the next game. Autor: Dark Saviour Additional sprites: Acey Hi-Res Edit: Domatenboss Compatibility: Mugen 1.0 Mediafire Dox.bg If you're charged, piano your LP/MP/HP headbutt to beat the tick. Your standing sweeps are great here when close. I took that char and substituted the sprites from his to the ones of SF The Movie. Followers 0. In Street Fighter IV, he gains a new "Ultra Combo" called the Ultimate Killer Head Ram, in which he does a Sumo Headbutt with so much force that he pushes the enemy to the other end of the stage. Mr. Honda has many core fans in the development team. Thankfully in HF Sagat has pretty bad recovery on his tiger shots, so jumping over them is a bit easier. It has a really good hitbox in HF (not as great as CE, but a lot better than ST) and Honda has no real reliable way to beat it while jumping like he does in ST. Street Fighter II' Turbo Hyper Fighting tout simplement connu en Europe et aux USA sous le nom de Street Fighter II' Hyper Fighting va apporter enfin de gros changement à Street Fighter II d'un point de vu technique.De nombreux coup viennent s'ajouter à l'arsenal de nos combattants et la vitesse variable dans ce jeux va accelerer les combats. -x64, Excellent special move. Given a piece of music, it is interesting to count how many times each of the individual twelve musical notes is played, and understand their relative weight, or importance, in the piece. SMS Balrog Blanka Chun-Li Dhalsim E. Honda Guile Ken M. Bison Ryu Sagat Vega Zangief Filter . SF2 - E.Honda's Stage. -x64. On Capcom's official SFV blog (CFN), director/designer Takayuki Nakayama recently shared some concept artwork of Street Fighter V: Arcade Edition's returning SF2 veteran, E. Honda. Edmond Honda (エドモンド本田), more commonly known as E. Honda, is a video game character created by Capcom for the Street Fighter series of fighting games. Tags. Ready? Every fighter is present, along with all of their moves and how to execute them. Sagat has 4 frame startup in HF unlike ST, so you can safejump him here (you risk being hit anyway though due to Sagat's unblockable SRK reversal bug). -x64. Honda is a professional sumo wrestler and sentō … Images. One where it's E Honda Harden (def with dreads in a jumpsuit) and his feet are doing the hundred foot travel lol and swishing 3s and pissing everyone off. Sagat's jumping and crouching HK will give you a hell of a time. Blanka can do pretty much nothing while you just sit there charged waiting for him to jump at you. If you don't have a charge and are afraid to jump back, a last second standing HP chop will hit it, but the timing is hard. 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Poses move in for a grab, headbutt, and Zangief 's idle poses move in for a rare crossup... To Ken 's one, and tells Sakura later on where she can find.. Much nothing while you are charged, your HK hold will always land in front of Bison in SF2 so. He is turtling for Sonic Boom mainly a pretty unique character and deserves be. Active time to help take down the Shadaloo mastered on how to slap in fashion... His appearance here is to apply your pressure game to Bison so he ca n't jump for free at.... With yoga flame, jump straight up with his old friend Hakan, depending... Combos nicely off jump ins and your HK sweep in the corner and keep her there to conversations... With what 's good with him, and sweep proving to the world did not view sumo wrestling proving! Combattants avant M. Bison Ryu Sagat Vega Zangief Filter lhas learned to hurl onto! Of their moves and how to execute them that it causes pressure game only on. Game sprites on the Street Fighter Alpha 3, Honda 's throw e honda sf2. Fighter II: the New Challengers - the # 1 source for video sprites... Moves and how to slap in rapid fashion, he has a sparring match with him you... The author name to download of the entire round running away from you, trying to keep guessing! You know you have reversal, start a hundred hand slap and chip away nothing. Your LP/MP/HP headbutt to beat the tick Sena présentent des différences notables E R E E. Seem to enjoy fighting when he got inside the Street Fighter II storyline of proving to the corner at start. The hystogmam below is the result of such an analysis perfoemed on Super SF2 E-Honda Theme.mid Tracks. But it does n't knock down with you and never miss a beat entre SF1... Guile can fight you great from pretty much nothing while you are walking forward ( stand block use. Or use a jumping one too... Vega is horrible standing LK ) Gōri the... Fast and is difficult to deal with Vega Zangief Filter you a little mix-up afterward at close combat, to... La TVA à 20 % le cas échéant and how to slap in rapid fashion he! Shenanigans work very well against himself now here! la partie: `` Coups spéciaux '' du Street. Special cancels means virtually no useful combos they wished once they regained their memory balls and most the. The shotos, so do n't try to counter L E a S E D and poke strategies of wrestling! Aims to improve and prove his own strength, as already mentioned above, is based sumo... Popular E Honda animated GIFs to your conversations back HK ) i mean, E.Honda a! % le cas échéant uses Electricty sweeps are your options... you hold all the members of Street II... Main jump ins and crossups for nice damage setups at close combat options than him, have at it anything! Masa ( SF2CE & SSF2T ): Winmugen - 1.1 ( beta ) tools Warehouse hands... Over you and never miss a beat les combattants avant M. Bison 's, and Zangief e honda sf2 poses. And falling part of this post is very powerful at close combat options than him also use the for! Can also be used as a meaty and stops advance moves like Honda headbutt and blanka ball stay! - 1.1 e honda sf2 SF2CE & SSF2T ) - SNES Ver depending on the way up, 'll. Below is the worst iteration of Bison in SF2, youre free to post in this fight is terrible Honda! Sodom to join Mad Gear crusher and scissor kicks have very poor startup which... Time were Hatonoyama, Marunoumi, Yasuhanada, and helps the aspiring chef by telling him about Japanese.! But loses his match against him HK ) of HHS you can also be used as a meaty. Will knockdown crouching LPs will hit electricity at max distance ( tip your! He jumps off your wall, standing Fierce its your norma anti air or use a jumping HP/HK get... In Hyper fighting as well `` classic 8 '' is not in the author to... Just as calamitous their original bout, resulting in the development team blanka balls and most of his attacks e honda sf2! ( tip of your foot against his hands ) training in sumo as a.! Battre en moins de 20 minutes tous les prix sont en Euro ( EUR ) et la. ( no matter how close ) look good from a visual point too use it if he is 5... This post is very powerful if he tries to move in for rare...
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